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PhD in Curriculum & Instruction | Learning Systems & Emerging Technology

Where learning science meets
emerging technology

I design learning systems at the intersection of AI and education — from training 4,000+ learners annually in CS & STEAM, to building interactive courses with Claude Code. PhD researcher, program builder, and bridge between learning science and emerging technology.

Ashima Sitaula, PhD
10+

Years Experience

5,000+

Learners Reached

150+

Women Empowered

2

Publications

3

Degrees (PhD, MS, BSc)

About Me

I'm a learning designer who can also code — and a technologist who understands how people actually learn. With a PhD in Curriculum & Instruction (May 2026), an MS in Educational Technology, and a BSc Hons in Computing, I bring a rare combination of research depth and technical fluency to everything I build.

Over 10+ years, I've designed and managed learning programs across K–12, higher education, nonprofits, and community organizations — from teaching computer science in Nepal, to building a 3-year literacy program for 150+ women, to now overseeing CS and STEAM curricula reaching ~4,000 learners annually at Code For Fun. I've led 50+ instructor training workshops, delivered 49,000+ student instruction hours per year, and built programs from scratch in fast-growing environments where nothing existed before.

Why AI + Learning

AI is changing what people need to learn — and how they learn it. But most organizations are stuck between two extremes: ignoring AI entirely, or adopting it without any instructional framework. The gap isn't technology. It's learning design.

My work sits at this intersection. With a PhD in Curriculum & Instruction focused on technology integration, a computing degree, and 10+ years building programs from the ground up, I design learning systems that help people develop real fluency with AI — not just awareness, but the ability to collaborate with it effectively.

I've put this into practice: I built Zero to Live, an open-source interactive course that teaches anyone to build professional websites using Claude Code. I designed the curriculum, wrote the content, and built the entire site — all through human-AI collaboration. It's not just a project about AI. It's a project made with AI, proving the methodology it teaches.

I believe the most important skill in the age of AI isn't syntax — it's strategy. The people and organizations that thrive will be the ones who learn how to learn with AI. That's the problem I want to solve.

Featured Projects

AI & Instructional Design

Zero to Live: Building with Claude Code

Built an 11-page portfolio using an AI agent, then documented the entire process as a free interactive course for technical and non-technical creators.

Challenge

Building a production-ready portfolio without traditional web development experience, while creating a repeatable framework others could follow.

Approach

  • Used Claude Code as an autonomous CLI agent
  • Created a CLAUDE.md “syllabus” to scaffold AI behavior
  • Applied instructional design principles to human-AI collaboration
  • Documented the workflow as an interactive step-by-step course

Impact

  • 11 pages built with zero frameworks
  • 48 repo clones in the first week
  • Course features interactive checklist, progress tracking, and collapsible lessons
K-12 Curriculum

Scalable CS & STEAM Curriculum System

Designed and scaled multi-format training programs reaching ~4,000 learners annually, delivering 49,000+ student instruction hours.

Challenge

Rapid program expansion created inconsistencies in training quality, facilitator implementation, and rollout timelines across distributed sites.

Approach

  • Built standardized learning program development frameworks
  • Implemented structured review cycles and defined success metrics
  • Designed facilitator enablement systems supporting 50+ educators per season
  • Developed seasonal program roadmaps aligned with learner enrollment and operational priorities

Impact

  • Standardized curriculum delivery across 10+ distributed sites
  • Reduced program rollout cycles through repeatable development frameworks
  • Built facilitator enablement systems supporting 50+ educators per season
  • Scaled programs to reach ~4,000 learners and 49,000+ instruction hours annually
Community Education

3-Year Community Literacy System Design

Designed and implemented a multi-year adult learning and digital skills program serving 150+ women in underserved communities.

Challenge

Limited access to structured learning opportunities required a sustainable, scalable training model with measurable outcomes.

Approach

  • Designed a longitudinal learning pathway spanning foundational literacy to digital skills
  • Structured assessment frameworks and learner progression milestones
  • Built community-based delivery models
  • Aligned program with local capacity and sustainability goals

Impact

  • 150+ women progressed through a structured literacy-to-digital-skills pathway
  • Designed a replicable framework adopted for ongoing community-based delivery
  • Created measurable progression milestones tracking learner growth across 3 years

Skills & Expertise

Bridging education research with technology to design scalable learning experiences.

Program Management

End-to-end learning program design and delivery, cross-functional team leadership, stakeholder alignment, and scaling training initiatives across organizations and distributed sites.

AI Literacy & Collaboration

Developing AI literacy training programs, integrating emerging technologies into learning experiences, and collaborating with product teams to shape responsible AI-powered learning tools.

Learning Science & Research

Learning program design grounded in research, published author in education technology, experienced in UDL, backward design, needs assessment, and competency-based frameworks.

Cross-Functional Leadership

I specialize in translating complex stakeholder and educator needs into actionable program requirements for engineering and product teams. By collaborating directly with developers on education-focused tools and AI literacy initiatives, I ensure that scalable technology remains grounded in research-backed instructional design. I thrive in cross-functional environments, aligning operations, marketing, and leadership to deliver learning systems that drive both organizational impact and learner success.

Technical Skills

HTML / CSS / JavaScript Python SoftChalk Articulate 360 Canvas LMS Blackboard Google Workspace Microsoft Office Suite Curriculum & Learning Path Mapping ADDIE / SAM Backward Design UDL Data Analysis SCORM Accessibility (WCAG) AI Tools Integration Needs Assessment Kirkpatrick Evaluation Competency Frameworks Stakeholder Management

Professional Experience

A decade of designing learning systems — from community programs in Nepal to training programs across Silicon Valley.

Jan 2025 — Present

Curriculum Manager

Code For Fun • Sunnyvale, CA

  • Oversee all CS and STEAM curricula — including AI literacy — reaching ~4,000 students annually
  • Lead curriculum development, review, and continuous improvement
  • Collaborate with engineering teams on educational tool development
  • Train and mentor instructors on curriculum delivery
Aug 2023 — Aug 2024

Graduate Research & Teaching Assistant

ISU — Dept of Teaching & Learning • Terre Haute, IN

  • Designed and delivered graduate-level course content (CIMT 657)
  • Created interactive SoftChalk learning modules
  • Conducted research on educational technology integration
Aug 2021 — Jul 2023

Graduate Assistant

Office of the President & Provost, ISU • Terre Haute, IN

  • Supported university-level administrative initiatives
  • Assisted with strategic planning and academic program coordination
Dec 2020 — Aug 2021

Curriculum Developer

Hands In Outreach (HIO) • Sheffield, MA

  • Designed literacy curriculum for 150+ adult women in Nepal
  • Organized STEM career days for high school girls
  • Connected career programming to HIO's 'Reach for the Stars' higher education scholarship program (50+ participants)
  • Managed community education programs
Sep 2019 — Dec 2020

Graduate Assistant

Office of Education Abroad, ISU • Terre Haute, IN

  • Supported international education programs and student advising
  • Coordinated education abroad outreach and communications
2019 — 2020

Opinion Columnist & Writer

Indiana Statesman (ISU campus newspaper) • Terre Haute, IN

  • Published opinion columns on education, culture, and international student experience
Apr 2014 — Nov 2018

Computer Teacher & Education Technologist

Lalitpur Secondary Boarding School (LMV) • Lalitpur, Nepal

  • Taught computer science and technology courses
  • Integrated educational technology into classroom instruction

Education

May 2026

PhD in Curriculum & Instruction

Indiana State University

Technology integration in education

Dec 2020

MS in Educational Technology

Indiana State University

Instructional technology & online learning

Sep 2017

BSc Hons in Computing (IT)

London Metropolitan University

Computing & software development

Publications

Sitaula, A. (2024). The Kaleidoscope of Connections. In Bridging Cultures, Empowering Futures: Global Citizenship and International Education (pp. 15-18). STAR Scholar Press.

View Publication →

Sitaula, A., & Sitaula, G. (2021). Lap of Mount Everest Our Lab of Learning: The Education Structure of Nepal. In J. McConnell-Farmer (Ed.), World of Children: Perceptions and Connections in Sustainability with Reflections during the Pandemic (pp. 181-202). Linton Atlantic Books, USA.

Let's Connect

I'm always open to connecting with people who are building learning systems, thinking about how teams develop new skills, or working at the intersection of education and technology. If that sounds like your world, I'd love to hear from you.

Based in Mountain View, CA